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debugview. open it and it intercepts debug messages from system and shows them to you. very useful when debugging direct3d apps.

winspector

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  1. By boboboboisms | Bobobobo's Weblog on 07 Jul 2013 at 10:37 pm

    […] if you do something wrong. The biggest problem with OpenGL (unlike Direct3D’s detailed albeit hidden debug information) is that it doesn’t tell you what exactly you did wrong — just that […]

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