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Category Archives: physics

Russell Smith says:

rigid body sim defs

Also looking at: natural motion.

There’s tons of information out there on physics programming.

Some of the sites I’ve now bookmarked:

Chris Hecker of MSFT
Erin Catto of Blizzard

In particular, I really liked the talk on Advanced Prototyping, which was delivered by CHecker and another bloke called Chaim Gingold. Great stuff.

Some more random stuff:
bokmann’s blog – but a mere software engineer
gsl

Also in News, I have found the home of the great and powerful John Miles, creator of the Miles Sound System.